PHP Puzzles:
Random Loot

By Sherri Wheeler

In our last issue, we looked at multiple solutions for the Fibonacci math problem. We saw a common recursion gotcha when one of our solutions caused PHP to timeout on modest inputs. We then took a more fun direction and presented a problem from game development: randomizing the quality of loot generation. Let’s look at loot quality and then pose another game related puzzle.

This article was originally published in the July 2020 issue of PHP Architect magazine. To read the complete article please subscribe or purchase the complete issue.

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